Felipe Martin
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0b1f6d3231
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Nintendo Switch Provider [WIP]
#2
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2020-11-19 23:19:45 +01:00 |
Felipe Martin
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e3c7da17ce
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games.Game.ID string (from uint64)
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2020-11-19 23:05:14 +01:00 |
Felipe Martin
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ba5b373fa0
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Helper method for HTTP requests
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2020-11-19 20:27:37 +01:00 |
Felipe Martin
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5d64f5d035
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Golang have switch..case
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2020-11-15 22:37:40 +01:00 |
Felipe Martin
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dcc450d583
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dry-run no longer creates directories
Closes #5
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2020-11-14 23:30:57 +01:00 |
Felipe Martin
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6ac8d9e684
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Updated README.md
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2020-11-14 12:00:32 +01:00 |
Felipe Martin
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0d2a59a474
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Update issue templates
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2020-11-14 11:59:40 +01:00 |
Felipe Martin
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31c46a3e5d
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path.Join -> path/filepath.Join
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2020-11-14 11:59:40 +01:00 |
Felipe Martin
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56b2faf88a
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Steam: Cross-Platform support
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2020-11-14 11:59:37 +01:00 |
Felipe Martin
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602f00d359
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Updated README
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2020-11-13 12:49:20 +01:00 |
Felipe Martin
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8153b81cba
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Added Minecraft provider
Closes #1
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2020-11-13 12:47:59 +01:00 |
Felipe Martin
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bc26e6e787
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Allow setting custom screenshot filename on struct
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2020-11-12 20:46:05 +01:00 |
Felipe Martin
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0e4bfcdb91
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Added README
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2020-11-09 21:16:13 +01:00 |
Felipe Martin
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771d88aff5
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Added flags for the output path and dry run
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2020-11-09 21:13:05 +01:00 |
Felipe Martin
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ef8f0436dd
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Using relative output path
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2020-11-08 21:31:31 +01:00 |
Felipe M
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d7f0a68b08
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WIP
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2020-11-08 21:28:15 +01:00 |