R to reset

This commit is contained in:
Felipe Martin 2019-03-06 23:21:34 +00:00
parent ae9b1f06b9
commit b3bea6f1cd
4 changed files with 83 additions and 75 deletions

View File

@ -11,7 +11,6 @@ public class Controls : MonoBehaviour
public GameObject column3;
public GameObject selectedDisc;
public GameObject selectedColumn;
public List<GameObject> discs;
@ -34,6 +33,8 @@ public class Controls : MonoBehaviour
this.column1.GetComponent<Cylinder>().selected = true;
this.column2.GetComponent<Cylinder>().selected = false;
this.column3.GetComponent<Cylinder>().selected = false;
this.selectedDisc = null;
}
GameObject GetSelectedColumn()
@ -99,5 +100,10 @@ public class Controls : MonoBehaviour
this.selectedDisc = null;
}
}
if (Input.GetKeyUp("r"))
{
Application.LoadLevel(0);
}
}
}

View File

@ -5,7 +5,7 @@ EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
- enabled: 1
path: Assets/Scenes/SampleScene.unity
guid: 99c9720ab356a0642a771bea13969a05
- enabled: 0
path:
guid: 00000000000000000000000000000000
m_configObjects: {}

View File

@ -36,6 +36,8 @@ GraphicsSettings:
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}

View File

@ -4,7 +4,7 @@
UnityConnectSettings:
m_ObjectHideFlags: 0
serializedVersion: 1
m_Enabled: 0
m_Enabled: 1
m_TestMode: 0
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events