R to reset

This commit is contained in:
Felipe Martin 2019-03-06 23:21:34 +00:00
parent ae9b1f06b9
commit b3bea6f1cd
4 changed files with 83 additions and 75 deletions

View File

@ -11,7 +11,6 @@ public class Controls : MonoBehaviour
public GameObject column3; public GameObject column3;
public GameObject selectedDisc; public GameObject selectedDisc;
public GameObject selectedColumn;
public List<GameObject> discs; public List<GameObject> discs;
@ -34,6 +33,8 @@ public class Controls : MonoBehaviour
this.column1.GetComponent<Cylinder>().selected = true; this.column1.GetComponent<Cylinder>().selected = true;
this.column2.GetComponent<Cylinder>().selected = false; this.column2.GetComponent<Cylinder>().selected = false;
this.column3.GetComponent<Cylinder>().selected = false; this.column3.GetComponent<Cylinder>().selected = false;
this.selectedDisc = null;
} }
GameObject GetSelectedColumn() GameObject GetSelectedColumn()
@ -99,5 +100,10 @@ public class Controls : MonoBehaviour
this.selectedDisc = null; this.selectedDisc = null;
} }
} }
if (Input.GetKeyUp("r"))
{
Application.LoadLevel(0);
}
} }
} }

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@ -1,11 +1,11 @@
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@ -4,7 +4,7 @@
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