Cameras are now classes instead of objects

This commit is contained in:
Felipe Martín 2013-05-31 18:14:30 +02:00
parent 57d753a702
commit 9dad86f6ac
2 changed files with 10 additions and 4 deletions

View File

@ -1,7 +1,11 @@
# #
# CAMERAS # CAMERAS
# #
orthograpicCamera = class Camera
_near: 1
_far: 1000
class orthograpicCamera
_self: null _self: null
_left: 0 _left: 0
_right: 0 _right: 0
@ -22,7 +26,7 @@ orthograpicCamera =
@_self = camera @_self = camera
perspectiveCamera = class perspectiveCamera
_fov: 45 _fov: 45
_aspectRatio: 0 _aspectRatio: 0
_near: 1 _near: 1

View File

@ -77,7 +77,9 @@ Studio =
onCameraChange: (cameraType) -> onCameraChange: (cameraType) ->
if "#{cameraType}Camera" of window.StudioCameras if "#{cameraType}Camera" of window.StudioCameras
@_cameraType = cameraType @_cameraType = cameraType
@camera = window.StudioCameras["#{cameraType}Camera"].init @width, @height @camera = new window.StudioCameras["#{cameraType}Camera"]
@camera.init @width, @height
@_camera = @camera._self
if not @animating if not @animating
@animate() @animate()
@ -86,7 +88,7 @@ Studio =
if @scene and @camera if @scene and @camera
if not @animating if not @animating
@animating = true @animating = true
@renderer.render @scene, @camera @renderer.render @scene, @_camera
@_animationFrame = requestAnimationFrame => @_animationFrame = requestAnimationFrame =>
@animate() @animate()