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CCCloudSave.js | ||
README.md |
README.md
Cookie Clicker Cloud Save
Cookie Clicker add-on to sync your save automatically with a custom provider.
Loading the mod
Add this code to a bookmark on your browser.
javascript: (function () {
Game.CCCloudSaveConfig = {
// Read configuration section
};
Game.LoadMod('http://fmartingr.neocities.org/cccloud/CCCloudSave.js');
}());
Configuration
Filling the Game.CCCloudSaveConfig
array is the way of setting up the addon.
interval
(default: 30) Number in second for the cloud save to be synced.provider
(default:null
, mandatory) The name of the provider you are going to use to sync your save.providerConf
(default:null
, mandatory) The configuration variables the provider may need.
Providers
Firebase
Firebase is a platform used to make real time apps and as a backend data storage. You need to create an account and a project to get the needed configuration.
Specify Firebase
as provider name and a url
in the providerConf
pointing to your firebase project. You can specify childs directly into the URL.
Example configuration:
Game.CCCloudSaveConfig = {
provider: 'Firebase',
providerConf: {
url: 'http://url.to.your.firebase.app/child/child'
}
}
Disclaimer
No warranty. If you lose your save or it gets corrupted is not my fault. Always backup first. Do not rely on this. You've been warned.