77 lines
1.9 KiB
Plaintext
77 lines
1.9 KiB
Plaintext
[gd_scene load_steps=7 format=2]
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[ext_resource path="res://Scenes/Enemies/Enemy.tscn" type="PackedScene" id=1]
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[ext_resource path="res://Assets/Enemies/PlantEnemy.png" type="Texture" id=2]
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[ext_resource path="res://Scenes/Enemies/PlantEnemy.gd" type="Script" id=3]
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[sub_resource type="Animation" id=1]
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resource_name = "Animate"
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length = 2.0
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.1, 0.2, 0.4, 0.5, 0.6 ),
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"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ),
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"update": 1,
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"values": [ 0, 1, 2, 3, 4, 5 ]
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}
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tracks/1/type = "method"
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tracks/1/path = NodePath(".")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0.6 ),
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"transitions": PoolRealArray( 1 ),
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"values": [ {
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"args": [ ],
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"method": "fire_bullet"
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} ]
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}
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[sub_resource type="RectangleShape2D" id=2]
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extents = Vector2( 8, 7 )
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[sub_resource type="CircleShape2D" id=3]
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radius = 6.0
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[node name="PlantEnemy" instance=ExtResource( 1 )]
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script = ExtResource( 3 )
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[node name="Sprite" parent="." index="0"]
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position = Vector2( 0, -8 )
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texture = ExtResource( 2 )
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hframes = 6
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frame = 5
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[node name="AnimationPlayer" parent="." index="2"]
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autoplay = "Animate"
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anims/Animate = SubResource( 1 )
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[node name="Collider" parent="Hurtbox" index="0"]
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position = Vector2( 0, -7 )
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shape = SubResource( 2 )
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[node name="Collider" parent="Hitbox" index="0"]
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position = Vector2( 0, -7 )
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shape = SubResource( 3 )
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[node name="EnemyStats" parent="." index="5"]
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max_health = 3
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[node name="BulletSpawnPoint" type="Position2D" parent="." index="6"]
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position = Vector2( 0, -9 )
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[node name="FireDirection" type="Position2D" parent="." index="7"]
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position = Vector2( 0, -14 )
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[editable path="Hurtbox"]
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[editable path="Hitbox"]
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