36 lines
816 B
C#
36 lines
816 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Controls : MonoBehaviour
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{
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public GameObject control;
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private int separation = 8;
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private Vector3 position = new Vector3(0, 10, 0);
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// Update is called once per frame
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void Update()
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{
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if (Input.GetKeyUp("a"))
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{
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if (this.position.x > -1)
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{
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this.position.x = this.position.x - this.separation;
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}
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}
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if (Input.GetKeyUp("d"))
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{
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if (this.position.x < 1)
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{
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this.position.x = this.position.x + this.separation;
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}
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}
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}
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void FixedUpdate()
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{
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this.control.transform.position = this.position;
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}
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}
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