diff --git a/README.md b/README.md new file mode 100644 index 0000000..afa7c76 --- /dev/null +++ b/README.md @@ -0,0 +1,7 @@ +# Towers of Hanoi in Unity + +This is a simple Towers of Hanoi game I made in Unity for learning purposes. + +[![screenshot](unity.png)](https://fmartingr.gitlab.io/unity-hanoi) + +[Play here](https://fmartingr.gitlab.io/unity-hanoi) diff --git a/public/TemplateData/UnityProgress.js b/public/TemplateData/UnityProgress.js new file mode 100644 index 0000000..1ed4372 --- /dev/null +++ b/public/TemplateData/UnityProgress.js @@ -0,0 +1,24 @@ +function UnityProgress(gameInstance, progress) { + if (!gameInstance.Module) + return; + if (!gameInstance.logo) { + gameInstance.logo = document.createElement("div"); + gameInstance.logo.className = "logo " + gameInstance.Module.splashScreenStyle; + gameInstance.container.appendChild(gameInstance.logo); + } + if (!gameInstance.progress) { + gameInstance.progress = document.createElement("div"); + gameInstance.progress.className = "progress " + gameInstance.Module.splashScreenStyle; + gameInstance.progress.empty = document.createElement("div"); + gameInstance.progress.empty.className = "empty"; + gameInstance.progress.appendChild(gameInstance.progress.empty); + gameInstance.progress.full = document.createElement("div"); + gameInstance.progress.full.className = "full"; + gameInstance.progress.appendChild(gameInstance.progress.full); + gameInstance.container.appendChild(gameInstance.progress); + } + gameInstance.progress.full.style.width = (100 * progress) + "%"; + gameInstance.progress.empty.style.width = (100 * (1 - progress)) + "%"; + if (progress == 1) + gameInstance.logo.style.display = gameInstance.progress.style.display = "none"; +} \ No newline at end of file diff --git a/public/TemplateData/favicon.ico b/public/TemplateData/favicon.ico new file mode 100644 index 0000000..dd6bf7e Binary files /dev/null and b/public/TemplateData/favicon.ico differ diff --git a/public/TemplateData/fullscreen.png b/public/TemplateData/fullscreen.png new file mode 100644 index 0000000..22cfc35 Binary files /dev/null and b/public/TemplateData/fullscreen.png differ diff --git a/public/TemplateData/progressEmpty.Dark.png b/public/TemplateData/progressEmpty.Dark.png new file mode 100644 index 0000000..eff4730 Binary files /dev/null and b/public/TemplateData/progressEmpty.Dark.png differ diff --git a/public/TemplateData/progressEmpty.Light.png b/public/TemplateData/progressEmpty.Light.png new file mode 100644 index 0000000..b428ec4 Binary files /dev/null and b/public/TemplateData/progressEmpty.Light.png differ diff --git a/public/TemplateData/progressFull.Dark.png b/public/TemplateData/progressFull.Dark.png new file mode 100644 index 0000000..3e5c8a0 Binary files /dev/null and b/public/TemplateData/progressFull.Dark.png differ diff --git a/public/TemplateData/progressFull.Light.png b/public/TemplateData/progressFull.Light.png new file mode 100644 index 0000000..0064427 Binary files /dev/null and b/public/TemplateData/progressFull.Light.png differ diff --git a/public/TemplateData/progressLogo.Dark.png b/public/TemplateData/progressLogo.Dark.png new file mode 100644 index 0000000..c15fb23 Binary files /dev/null and b/public/TemplateData/progressLogo.Dark.png differ diff --git a/public/TemplateData/progressLogo.Light.png b/public/TemplateData/progressLogo.Light.png new file mode 100644 index 0000000..cdd4f74 Binary files /dev/null and b/public/TemplateData/progressLogo.Light.png differ diff --git a/public/TemplateData/style.css b/public/TemplateData/style.css new file mode 100644 index 0000000..1283de4 --- /dev/null +++ b/public/TemplateData/style.css @@ -0,0 +1,18 @@ +.webgl-content * {border: 0; margin: 0; padding: 0} +.webgl-content {position: absolute; top: 50%; left: 50%; -webkit-transform: translate(-50%, -50%); transform: translate(-50%, -50%);} + +.webgl-content .logo, .progress {position: absolute; left: 50%; top: 50%; -webkit-transform: translate(-50%, -50%); transform: translate(-50%, -50%);} +.webgl-content .logo {background: url('progressLogo.Light.png') no-repeat center / contain; width: 154px; height: 130px;} +.webgl-content .progress {height: 18px; width: 141px; margin-top: 90px;} +.webgl-content .progress .empty {background: url('progressEmpty.Light.png') no-repeat right / cover; float: right; width: 100%; height: 100%; display: inline-block;} +.webgl-content .progress .full {background: url('progressFull.Light.png') no-repeat left / cover; float: left; width: 0%; height: 100%; display: inline-block;} + +.webgl-content .logo.Dark {background-image: url('progressLogo.Dark.png');} +.webgl-content .progress.Dark .empty {background-image: url('progressEmpty.Dark.png');} +.webgl-content .progress.Dark .full {background-image: url('progressFull.Dark.png');} + +.webgl-content .footer {margin-top: 5px; height: 38px; line-height: 38px; font-family: Helvetica, Verdana, Arial, sans-serif; font-size: 18px;} +.webgl-content .footer .webgl-logo, .title, .fullscreen {height: 100%; display: inline-block; background: transparent center no-repeat;} +.webgl-content .footer .webgl-logo {background-image: url('webgl-logo.png'); width: 204px; float: left;} +.webgl-content .footer .title {margin-right: 10px; float: right;} +.webgl-content .footer .fullscreen {background-image: url('fullscreen.png'); width: 38px; float: right;} diff --git a/public/TemplateData/webgl-logo.png b/public/TemplateData/webgl-logo.png new file mode 100644 index 0000000..8af9ba6 Binary files /dev/null and b/public/TemplateData/webgl-logo.png differ diff --git a/public/index.html b/public/index.html new file mode 100644 index 0000000..bce92e6 --- /dev/null +++ b/public/index.html @@ -0,0 +1,25 @@ + + + + + + Unity WebGL Player | Hanoi + + + + + + + +
+
+ +
+ + diff --git a/unity.png b/unity.png new file mode 100644 index 0000000..ad40819 Binary files /dev/null and b/unity.png differ