131 lines
3.7 KiB
Python
131 lines
3.7 KiB
Python
#!/usr/bin/env python
|
|
|
|
# General libs
|
|
import re
|
|
import json
|
|
import os
|
|
import sys
|
|
|
|
# Tool libs
|
|
import utils
|
|
import conf
|
|
from objects import GameItem
|
|
|
|
|
|
utils.title("ITEMS")
|
|
|
|
if conf.SAVE:
|
|
sys.path.append('../../minecraftcodex')
|
|
os.environ['DJANGO_SETTINGS_MODULE'] = 'local_settings'
|
|
from database.models import Item, Texture
|
|
|
|
###
|
|
# GLOBALS
|
|
###
|
|
ITEMS = []
|
|
|
|
###
|
|
# LOOK FOR CORRECT JAVA FILES
|
|
###
|
|
utils.sub("Looking for java files: ")
|
|
#utils.sub("Keywords: %s" % ', '.join(conf.ITEMS_JAVA_KEYWORDS), end='\n')
|
|
for keyword in conf.ITEMS_JAVA_KEYWORDS:
|
|
cmd = utils.run('grep \'%s\' ./classes/*' % keyword)
|
|
for result in cmd:
|
|
if result and result is not '':
|
|
java_file = os.path.basename(result.strip().split()[0][:-1])
|
|
if java_file not in conf.ITEMS_FILES:
|
|
utils.echo("%s " % java_file, end='')
|
|
conf.ITEMS_FILES.append(java_file)
|
|
|
|
utils.echo('\r')
|
|
|
|
###
|
|
# GET ITEMS INFO FROM CLASSFILE
|
|
###
|
|
utils.sub('Looking for dataz', end='\n')
|
|
|
|
# Old items for final count
|
|
try:
|
|
OLD_ITEMS = json.loads(open('items.json').read())
|
|
except:
|
|
OLD_ITEMS = {}
|
|
OLD_ITEMS['list'] = []
|
|
|
|
for java_file in conf.ITEMS_FILES:
|
|
file_handler = open('./classes/%s' % java_file)
|
|
data = file_handler.read().split("\n")
|
|
|
|
item_regex = re.compile(conf.ITEMS_PATTERN)
|
|
class_error_regex = re.compile('name \'(?P<name>\w+)\' is not defined')
|
|
|
|
for line in data:
|
|
if '"' in line:
|
|
t = item_regex.search(line)
|
|
if t:
|
|
item = t.groupdict()
|
|
if conf.DEBUG:
|
|
print("Line: " + item['code'])
|
|
|
|
item['code'] = utils.sanitize(item['code'])
|
|
|
|
if conf.DEBUG:
|
|
print("Sanitize: " + item['code'])
|
|
|
|
try:
|
|
obj = eval(item['code'])
|
|
except NameError as error:
|
|
# Create class for the given classname
|
|
class_name = class_error_regex.search(error.__str__()).group('name')
|
|
if conf.DEBUG:
|
|
print("Classname: %s" % class_name)
|
|
setattr(sys.modules[__name__], class_name, type(class_name, (GameItem,), {}))
|
|
obj = eval(item['code'])
|
|
#if obj.name == 'appleGold':
|
|
if conf.DEBUG:
|
|
print("result object: " + obj.__str__())
|
|
print('- - - - - -')
|
|
|
|
ITEMS.append(obj)
|
|
|
|
if conf.SAVE:
|
|
for item in ITEMS:
|
|
try:
|
|
obj = Item.objects.get(
|
|
internal_name=item.name,
|
|
internal_id=item.id
|
|
)
|
|
except Item.DoesNotExist:
|
|
obj = Item(
|
|
internal_name=item.name,
|
|
internal_id=item.id,
|
|
data_value=item.id+256
|
|
)
|
|
try:
|
|
texture = Texture.objects.get(name__exact=obj.internal_name)
|
|
obj.main_texture = texture
|
|
except Exception as error:
|
|
print(error)
|
|
pass
|
|
obj.save()
|
|
|
|
|
|
# Print the miner summary and compile the new old data
|
|
new_old_data = {}
|
|
new_old_data['list'] = []
|
|
[new_old_data['list'].append(x.name) for x in ITEMS]
|
|
new_items = len(new_old_data['list'])-len(OLD_ITEMS['list'])
|
|
utils.info('Fetched %d items (%d new)' % (len(ITEMS), new_items))
|
|
if new_items != 0:
|
|
utils.sub('Modifications', end='\n')
|
|
for item in ITEMS:
|
|
if item.name not in OLD_ITEMS['list']:
|
|
utils.sub(' + %s' % item.name, end='\n', color=utils.colors.GREEN)
|
|
|
|
for item in OLD_ITEMS['list']:
|
|
if item not in new_old_data['list']:
|
|
utils.sub(' - %s' % item, end='\n', color=utils.colors.RED)
|
|
|
|
olditems = open('items.json', 'w')
|
|
olditems.write(json.dumps(new_old_data))
|