From 4d41db4192a1ef13512265f924647119c00032f8 Mon Sep 17 00:00:00 2001 From: Felipe Martin Date: Wed, 29 May 2013 23:18:57 +0200 Subject: [PATCH] Block rotation is now correct --- minecraftcodex/database/static/coffee/blockRenderer.coffee | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/minecraftcodex/database/static/coffee/blockRenderer.coffee b/minecraftcodex/database/static/coffee/blockRenderer.coffee index 21a9840..129dc40 100644 --- a/minecraftcodex/database/static/coffee/blockRenderer.coffee +++ b/minecraftcodex/database/static/coffee/blockRenderer.coffee @@ -121,7 +121,7 @@ window.BlockRenderer = (model, textures, dom, width, height) -> material = new THREE.MeshLambertMaterial map: texture object = new THREE.Mesh new THREE.CubeGeometry(16, 16, 16), material - object.rotation.set Math.PI/6, Math.PI/4, 0 + object.rotation.set Math.PI/6, (Math.PI/4)*-1, 0 object