Added more intensity to the blog renderer for dark textures

This commit is contained in:
Felipe Martín 2013-05-30 11:50:34 +02:00
parent 503a0f2cd6
commit 0f73dcb540
1 changed files with 1 additions and 0 deletions

View File

@ -92,6 +92,7 @@ window.BlockRenderer = (model, textures, dom, width, height) ->
@prepareLight = ->
light = new THREE.DirectionalLight 0xffffff
light.position.set(1, 20, 60).normalize()
light.intensity = 1.6
_scene.add light