games-screenshot-manager/pkg/providers/playstation4/playstation4.go

70 lines
1.9 KiB
Go

package playstation4
import (
"log"
"os"
"path/filepath"
"time"
"github.com/fmartingr/games-screenshot-mananger/pkg/games"
)
const providerName = "playstation-4"
const platformName = "PlayStation 4"
func addScreenshotToGame(userGames []games.Game, gameName string, screenshot games.Screenshot) []games.Game {
var foundGame games.Game
for gameIndex, game := range userGames {
if game.Name == gameName {
foundGame = game
userGames[gameIndex].Screenshots = append(userGames[gameIndex].Screenshots, screenshot)
}
}
// Game not found
if foundGame.Name == "" {
foundGame := games.Game{Name: gameName, ID: gameName, Platform: platformName, Provider: providerName}
foundGame.Screenshots = append(foundGame.Screenshots, screenshot)
userGames = append(userGames, foundGame)
}
return userGames
}
func GetGames(inputPath string) []games.Game {
var userGames []games.Game
err := filepath.Walk(inputPath,
func(filePath string, info os.FileInfo, err error) error {
if err != nil {
return err
}
if !info.IsDir() {
gameName := filepath.Base(filepath.Dir(filePath))
fileName := filepath.Base(filePath)
extension := filepath.Ext(filepath.Base(filePath))
layout := "20060102150405"
if len(fileName) >= len(layout)+len(extension) {
destinationName, err := time.Parse(layout, fileName[len(fileName)-len(extension)-len(layout):len(fileName)-len(extension)])
if err == nil {
screenshot := games.Screenshot{Path: filePath, DestinationName: destinationName.Format(games.DatetimeFormat) + extension}
userGames = addScreenshotToGame(userGames, gameName, screenshot)
} else {
log.Printf("File doesn't follow datetime convention: %s. (%s) skipping...", filePath, err)
}
} else {
log.Printf("File doesn't follow datetime convention: %s, skipping...", filePath)
}
}
return nil
})
if err != nil {
log.Panic(err)
}
return userGames
}