feat: added playstation 5 provider (#16)
* replaced goefix with a fork * feat: playstation-5 provider * Updated README
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README.md
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README.md
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@ -8,28 +8,33 @@ A simple tool to collect and sort games screenshots from different platforms.
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Use the appropriate ID with the `-provider` flag. [See examples below](#Usage)
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| Name | ID | Linux | Windows | macOS | Covers | Notes |
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| --------------- | ----------------- | ----- | ------- | ----- | ------ | --------------------------------------------------- |
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| Minecraft | `minecraft` | Yes | Yes | Yes | No |
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| PlayStation 4 | `playstation-4` | - | - | - | No | Requires `-input-path` pointing to PS4 folder |
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| RetroArch | `retroarch` | - | - | - | Yes | Requires `-input-path` pointing to Playlists folder |
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| Steam | `steam` | Yes | Yes | Yes | Yes |
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| Xbox Game Bar | `xbox-game-bar` | - | - | - | No | Requires `-input-path` pointing to the folder holding the captures |
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| Name | ID | Linux | Windows | macOS | Covers | Notes |
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| ------------- | --------------- | ----- | ------- | ----- | ------ | ------------------------------------------------------------------ |
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| Minecraft | `minecraft` | Yes | Yes | Yes | No |
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| PlayStation 4 | `playstation-4` | - | - | - | No | Requires `-input-path` pointing to `PS4` folder |
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| PlayStation 5 | `playstation-5` | - | - | - | No | Requires `-input-path` pointing to `PS5` folder |
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| RetroArch | `retroarch` | - | - | - | Yes | Requires `-input-path` pointing to Playlists folder |
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| Steam | `steam` | Yes | Yes | Yes | Yes |
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| Xbox Game Bar | `xbox-game-bar` | - | - | - | No | Requires `-input-path` pointing to the folder holding the captures |
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## Requirements
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- [exiftool](https://exiftool.org/) to parse EXIF data from files.
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- [exiftool](https://exiftool.org/) to parse EXIF data from files. (Using [cozy/goexif2 library](https://github.com/cozy/goexif2))
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## How it works
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Each provider has it's own way of finding the screenshots, but ideally the screenshots folder for games are known to us users so we only need to traverse them and find image files except for installations that may vary (like Retroarch) or systems outside of the PC ecosystem (Playstation, Nintendo Switch).
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Each provider has it's own way of finding the screenshots, but ideally the screenshots folder for games are known to us users so we only need to traverse them and find image files except for installations that may vary (like Retroarch) or systems outside of the PC ecosystem (Playstation).
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In some cases to have all the information for a particular provider we need to retrieve more data from the internet, for example the Steam game list to associate names to the IDs or in Nintendo Switch's case a community provided list to associate the internal ID with the Game's name.
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In some cases to have all the information for a particular provider we need to retrieve more data from the internet, for example the Steam game list to associate names to the IDs ~~or in Nintendo Switch's case a community provided list to associate the internal ID with the Game's name~~.
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For more details, you can check out [the source code for all providers](https://github.com/fmartingr/games-screenshot-manager/tree/master/pkg/providers)
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Optionally a cover image for a game can be downloaded and placed under a `.cover` file in the game path. For this to work use the `-download-cover` flag. Check above for provider support for this feature.
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## Nintendo Switch notice
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This project initially started as a Nintendo Switch helper to import and properly organize screenshots, but Nintendo improved this over the years and now we can use Android File Transfer to easily get the screenshots from a Nintendo Switch with the proper game name as folder name. For more information [read this issue](https://github.com/RenanGreca/Switch-Screenshots/issues/46)
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## Installation
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```
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2
go.mod
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go.mod
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@ -4,8 +4,8 @@ go 1.19
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require (
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github.com/barasher/go-exiftool v1.8.0
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github.com/cozy/goexif2 v1.2.0
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github.com/gosimple/slug v1.13.1
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github.com/rwcarlsen/goexif v0.0.0-20190401172101-9e8deecbddbd
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github.com/sirupsen/logrus v1.9.0
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)
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4
go.sum
4
go.sum
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@ -1,5 +1,7 @@
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github.com/barasher/go-exiftool v1.8.0 h1:u8bEi1mhLtpVC5aG/ZJlRS/r+SkK+rcgbZQwcKUb424=
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github.com/barasher/go-exiftool v1.8.0/go.mod h1:F9s/a3uHSM8YniVfwF+sbQUtP8Gmh9nyzigNF+8vsWo=
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github.com/cozy/goexif2 v1.2.0 h1:cBPS+7niEtwehOYBcDBSyvo+x6LPcaFVvm7Nsu6fxeM=
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github.com/cozy/goexif2 v1.2.0/go.mod h1:mBLIra4pwtUmAakLxbwF8v94QD5PdluAW1i7pisBk3w=
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github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
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github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
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github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
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@ -9,8 +11,6 @@ github.com/gosimple/unidecode v1.0.1 h1:hZzFTMMqSswvf0LBJZCZgThIZrpDHFXux9KeGmn6
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github.com/gosimple/unidecode v1.0.1/go.mod h1:CP0Cr1Y1kogOtx0bJblKzsVWrqYaqfNOnHzpgWw4Awc=
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github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM=
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github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
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github.com/rwcarlsen/goexif v0.0.0-20190401172101-9e8deecbddbd h1:CmH9+J6ZSsIjUK3dcGsnCnO41eRBOnY12zwkn5qVwgc=
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github.com/rwcarlsen/goexif v0.0.0-20190401172101-9e8deecbddbd/go.mod h1:hPqNNc0+uJM6H+SuU8sEs5K5IQeKccPqeSjfgcKGgPk=
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github.com/sirupsen/logrus v1.9.0 h1:trlNQbNUG3OdDrDil03MCb1H2o9nJ1x4/5LYw7byDE0=
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github.com/sirupsen/logrus v1.9.0/go.mod h1:naHLuLoDiP4jHNo9R0sCBMtWGeIprob74mVsIT4qYEQ=
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github.com/stretchr/objx v0.1.0/go.mod h1:HFkY916IF+rwdDfMAkV7OtwuqBVzrE8GR6GFx+wExME=
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@ -10,6 +10,7 @@ import (
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"github.com/fmartingr/games-screenshot-manager/pkg/processor"
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"github.com/fmartingr/games-screenshot-manager/pkg/providers/minecraft"
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"github.com/fmartingr/games-screenshot-manager/pkg/providers/playstation4"
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"github.com/fmartingr/games-screenshot-manager/pkg/providers/playstation5"
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"github.com/fmartingr/games-screenshot-manager/pkg/providers/retroarch"
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"github.com/fmartingr/games-screenshot-manager/pkg/providers/steam"
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"github.com/fmartingr/games-screenshot-manager/pkg/providers/xbox_game_bar"
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@ -33,6 +34,7 @@ func Start() {
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registry := registry.NewProviderRegistry(logger, cache)
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registry.Register(minecraft.Name, minecraft.NewMinecraftProvider)
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registry.Register(playstation4.Name, playstation4.NewPlaystation4Provider)
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registry.Register(playstation5.Name, playstation5.NewPlaystation5Provider)
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registry.Register(xbox_game_bar.Name, xbox_game_bar.NewXboxGameGarProvider)
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registry.Register(steam.Name, steam.NewSteamProvider)
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registry.Register(retroarch.Name, retroarch.NewRetroArchProvider)
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@ -55,3 +55,21 @@ func NewScreenshotWithoutDestination(path string) Screenshot {
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Path: path,
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}
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}
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func AddScreenshotToGame(platform string, userGames []*Game, gameName string, screenshot Screenshot) []*Game {
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var foundGame *Game
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for gameIndex, game := range userGames {
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if game.Name == gameName {
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foundGame = game
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userGames[gameIndex].Screenshots = append(userGames[gameIndex].Screenshots, screenshot)
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}
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}
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if foundGame == nil {
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foundGame := Game{Name: gameName, ID: gameName, Platform: platform, Provider: platform}
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foundGame.Screenshots = append(foundGame.Screenshots, screenshot)
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userGames = append(userGames, &foundGame)
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}
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return userGames
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}
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@ -1,21 +0,0 @@
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package playstation4
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import "github.com/fmartingr/games-screenshot-manager/internal/models"
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func addScreenshotToGame(userGames []*models.Game, gameName string, screenshot models.Screenshot) []*models.Game {
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var foundGame *models.Game
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for gameIndex, game := range userGames {
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if game.Name == gameName {
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foundGame = game
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userGames[gameIndex].Screenshots = append(userGames[gameIndex].Screenshots, screenshot)
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}
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}
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if foundGame == nil {
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foundGame := models.Game{Name: gameName, ID: gameName, Platform: platformName, Provider: platformName}
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foundGame.Screenshots = append(foundGame.Screenshots, screenshot)
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userGames = append(userGames, &foundGame)
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}
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return userGames
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}
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@ -5,8 +5,8 @@ import (
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"path/filepath"
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"time"
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"github.com/cozy/goexif2/exif"
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"github.com/fmartingr/games-screenshot-manager/internal/models"
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"github.com/rwcarlsen/goexif/exif"
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"github.com/sirupsen/logrus"
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)
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@ -67,7 +67,7 @@ func (p *Playstation4Provider) FindGames(options models.ProviderOptions) ([]*mod
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}
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screenshot := models.Screenshot{Path: filePath, DestinationName: destinationName + extension}
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userGames = addScreenshotToGame(userGames, gameName, screenshot)
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userGames = models.AddScreenshotToGame(Name, userGames, gameName, screenshot)
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}
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return nil
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@ -0,0 +1,72 @@
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package playstation5
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import (
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"os"
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"path/filepath"
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"strings"
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"time"
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"github.com/fmartingr/games-screenshot-manager/internal/models"
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"github.com/sirupsen/logrus"
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)
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const (
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Name = "playstation-5"
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platformName = "PlayStation 5"
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filenameDatetimeLayout = "20060102150405"
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)
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type Playstation5Provider struct {
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logger *logrus.Entry
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}
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func (p *Playstation5Provider) FindGames(options models.ProviderOptions) ([]*models.Game, error) {
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var userGames []*models.Game
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err := filepath.Walk(options.InputPath,
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func(filePath string, info os.FileInfo, err error) error {
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log := p.logger.WithField("file_path", filePath)
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if err != nil {
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log.WithError(err).Error()
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return err
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}
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if !info.IsDir() {
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var destinationName string
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gameName := filepath.Base(filepath.Dir(filePath))
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filename := filepath.Base(filePath)
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extension := filepath.Ext(filepath.Base(filePath))
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// Ignore hidden files
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if strings.HasPrefix(filename, ".") {
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return nil
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}
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if extension == ".jpg" || extension == ".webm" {
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parts := strings.Split(strings.TrimSuffix(filename, extension), "_")
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datetime, err := time.Parse(filenameDatetimeLayout, parts[1])
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if err != nil {
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log.WithError(err).Warn("error parsing datetime from filename")
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return nil
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}
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destinationName = datetime.Format(models.DatetimeFormat)
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}
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screenshot := models.Screenshot{Path: filePath, DestinationName: destinationName + extension}
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userGames = models.AddScreenshotToGame(platformName, userGames, gameName, screenshot)
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}
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return nil
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})
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if err != nil {
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return nil, err
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}
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return userGames, nil
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}
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func NewPlaystation5Provider(logger *logrus.Logger, cache models.Cache) models.Provider {
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return &Playstation5Provider{
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logger: logger.WithField("from", "provider."+Name),
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}
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}
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