Cookie Clicker Cloud Save ========================= Cookie Clicker add-on to sync your save automatically with a custom provider. ## Loading the mod Add this code to a bookmark on your browser. ``` javascript javascript: (function () { Game.CCCloudSaveConfig = { // Read configuration section }; Game.LoadMod('http://fmartingr.neocities.org/cccloud/CCCloudSave.js'); }()); ``` ## Configuration Filling the `Game.CCCloudSaveConfig` array is the way of setting up the addon. - `interval` (default: 30) Number in second for the cloud save to be synced. - `provider` (default: `null`, **mandatory**) The name of the provider you are going to use to sync your save. - `providerConf` (default: `null`, **mandatory**) The configuration variables the provider may need. ## Providers ### [Firebase](https://www.firebase.com/) Firebase is a platform used to make real time apps and as a backend data storage. You need to create an account and a project to get the needed configuration. Specify `Firebase` as provider name and a `url` in the `providerConf` pointing to your firebase project. You can specify childs directly into the URL. Example configuration: ``` javascript Game.CCCloudSaveConfig = { provider: 'Firebase', providerConf: { url: 'http://url.to.your.firebase.app/child/child' } } ``` ## Disclaimer No warranty. If you lose your save or it gets corrupted is not my fault. Always backup first. Do not rely on this. You've been warned.