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1bit-godot-course/space-shooter/Scenes/EnemySpawner.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://Scenes/EnemySpawner.gd" type="Script" id=1]
[node name="EnemySpawner" type="Node2D"]
script = ExtResource( 1 )
[node name="SpawnPoints" type="Node2D" parent="."]
[node name="Position2D" type="Position2D" parent="SpawnPoints"]
position = Vector2( 0, 20 )
[node name="Position2D2" type="Position2D" parent="SpawnPoints"]
position = Vector2( 0, 40 )
[node name="Position2D3" type="Position2D" parent="SpawnPoints"]
position = Vector2( 0, 60 )
[node name="Position2D4" type="Position2D" parent="SpawnPoints"]
position = Vector2( 0, 80 )
[node name="Position2D5" type="Position2D" parent="SpawnPoints"]
position = Vector2( 0, 100 )
[node name="Position2D6" type="Position2D" parent="SpawnPoints"]
position = Vector2( 0, 120 )
[node name="Position2D7" type="Position2D" parent="SpawnPoints"]
position = Vector2( 0, 140 )
[node name="Position2D8" type="Position2D" parent="SpawnPoints"]
position = Vector2( 0, 160 )
[node name="Timer" type="Timer" parent="."]
wait_time = 2.0
autostart = true
[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]