1
0
Fork 0
1bit-godot-course/metroidvania/StarMenu.gd

15 lines
282 B
GDScript

extends Control
func _ready():
VisualServer.set_default_clear_color(Color.black)
func _on_StartButton_pressed():
get_tree().change_scene("res://Scenes/World/World.tscn")
func _on_LoadButton_pressed():
# TODO: Savegames
pass
func _on_QuitButton_pressed():
get_tree().quit()