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1bit-godot-course/metroidvania/Scenes/Menus/PauseMenu.gd

19 lines
340 B
GDScript

extends ColorRect
var paused = false setget set_paused
func set_paused(value):
paused = value
get_tree().paused = paused
visible = paused
func _on_ResumeButton_pressed():
self.paused = false
func _on_QuitButton_pressed():
get_tree().quit()
func _process(_delta):
if Input.is_action_just_pressed("pause"):
self.paused = !paused