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1bit-godot-course/metroidvania/Scenes/Player/PlayerGun.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://Scenes/Player/PlayerGun.gd" type="Script" id=1]
[ext_resource path="res://Assets/Player/PlayerGun.png" type="Texture" id=2]
[node name="PlayerGun" type="Node2D"]
script = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( -2, -2 )
texture = ExtResource( 2 )
centered = false
[node name="Muzzle" type="Position2D" parent="Sprite"]
position = Vector2( 13, 2 )