16 lines
413 B
GDScript
16 lines
413 B
GDScript
extends HBoxContainer
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var PlayerStats = ResourceLoader.PlayerStats
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onready var label = $Label
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func _ready():
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PlayerStats.connect("player_missiles_changed", self, "_on_player_missiles_changed")
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PlayerStats.connect("player_missiles_unlocked", self, "_on_player_missiles_unlocked")
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func _on_player_missiles_changed(value):
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label.text = str(value)
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func _on_player_missiles_unlocked(value):
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visible = value
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