[gd_scene load_steps=5 format=2] [ext_resource path="res://Scenes/Objects/Bullet.gd" type="Script" id=1] [ext_resource path="res://Sprites/Bullet.png" type="Texture" id=2] [ext_resource path="res://SFX/Laser.wav" type="AudioStream" id=3] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 4.07371, 3.0471 ) [node name="Bullet" type="RigidBody2D"] gravity_scale = 0.0 linear_velocity = Vector2( 200, 0 ) linear_damp = 0.0 script = ExtResource( 1 ) [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 2 ) [node name="Collisiion" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."] position = Vector2( 0.471259, 0.0496063 ) scale = Vector2( 0.456811, 0.394803 ) [node name="LaserSound" type="AudioStreamPlayer" parent="."] stream = ExtResource( 3 ) autoplay = true [connection signal="body_entered" from="." to="." method="_on_Bullet_body_entered"] [connection signal="screen_exited" from="VisibilityNotifier2D" to="." method="_on_VisibilityNotifier2D_screen_exited"]