[gd_scene load_steps=2 format=2] [ext_resource path="res://Scenes/EnemySpawner.gd" type="Script" id=1] [node name="EnemySpawner" type="Node2D"] script = ExtResource( 1 ) [node name="SpawnPoints" type="Node2D" parent="."] [node name="Position2D" type="Position2D" parent="SpawnPoints"] position = Vector2( 0, 20 ) [node name="Position2D2" type="Position2D" parent="SpawnPoints"] position = Vector2( 0, 40 ) [node name="Position2D3" type="Position2D" parent="SpawnPoints"] position = Vector2( 0, 60 ) [node name="Position2D4" type="Position2D" parent="SpawnPoints"] position = Vector2( 0, 80 ) [node name="Position2D5" type="Position2D" parent="SpawnPoints"] position = Vector2( 0, 100 ) [node name="Position2D6" type="Position2D" parent="SpawnPoints"] position = Vector2( 0, 120 ) [node name="Position2D7" type="Position2D" parent="SpawnPoints"] position = Vector2( 0, 140 ) [node name="Position2D8" type="Position2D" parent="SpawnPoints"] position = Vector2( 0, 160 ) [node name="Timer" type="Timer" parent="."] wait_time = 2.0 autostart = true [connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]