[gd_scene load_steps=4 format=2] [ext_resource path="res://Assets/World/Door.png" type="Texture" id=1] [ext_resource path="res://Levels/Door.gd" type="Script" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 8, 16 ) [node name="Door" type="Area2D" groups=[ "Door", ]] collision_layer = 0 script = ExtResource( 2 ) [node name="Collider" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [node name="Sprite" type="Sprite" parent="."] position = Vector2( -6, 0 ) texture = ExtResource( 1 ) [connection signal="body_entered" from="." to="." method="_on_Door_body_entered"]