[gd_scene load_steps=7 format=2] [ext_resource path="res://Levels/Door.tscn" type="PackedScene" id=1] [ext_resource path="res://Levels/Level.tscn" type="PackedScene" id=2] [ext_resource path="res://Levels/DoorConnections/00_link_01.tres" type="Resource" id=3] [ext_resource path="res://Levels/DoorConnections/01_99.tres" type="Resource" id=4] [ext_resource path="res://Scenes/Player/MissilesPowerup.tscn" type="PackedScene" id=5] [ext_resource path="res://Scenes/Objects/SaveStation.tscn" type="PackedScene" id=6] [node name="Level_01" instance=ExtResource( 2 )] [node name="TileMap" parent="." index="0"] tile_data = PoolIntArray( 393216, 0, 4, 393217, 0, 196609, 393218, 0, 196609, 393219, 0, 196609, 393220, 0, 196609, 393221, 0, 7, 458752, 0, 131075, 458757, 0, 131075, 655360, 0, 196608, 655361, 0, 196609, 655362, 0, 196609, 655363, 0, 196609, 655364, 0, 196609, 655365, 0, 196610 ) [node name="OutDoor" parent="." index="1" instance=ExtResource( 1 )] position = Vector2( 88, 144 ) connection = ExtResource( 4 ) new_level_path = "res://Levels/Level_99.tscn" [node name="SaveStation" parent="OutDoor" index="2" instance=ExtResource( 6 )] position = Vector2( -26, 16 ) [node name="InDoor" parent="." index="2" instance=ExtResource( 1 )] position = Vector2( 8, 144 ) scale = Vector2( -1, 1 ) connection = ExtResource( 3 ) new_level_path = "res://Levels/Level_00.tscn" [node name="MissilesPowerup" parent="." index="3" instance=ExtResource( 5 )] position = Vector2( 25, 146 )