[gd_scene load_steps=5 format=2] [ext_resource path="res://Scenes/Player/PowerUp.tscn" type="PackedScene" id=1] [ext_resource path="res://Assets/Player/PlayerMissile.png" type="Texture" id=2] [ext_resource path="res://Scenes/Player/MissilesPowerup.gd" type="Script" id=3] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 3, 7 ) [node name="MissilesPowerup" instance=ExtResource( 1 )] script = ExtResource( 3 ) [node name="Sprite" parent="." index="0"] rotation = -1.5708 texture = ExtResource( 2 ) [node name="Collision" parent="." index="1"] shape = SubResource( 1 )