diff --git a/metroidvania/DebugKinematicBody2D.gd b/metroidvania/DebugKinematicBody2D.gd index f9624d9..f6c522a 100644 --- a/metroidvania/DebugKinematicBody2D.gd +++ b/metroidvania/DebugKinematicBody2D.gd @@ -1,6 +1,7 @@ extends Line2D -func _physics_process(delta): + +func _physics_process(_delta): var parent = get_parent() $Motion.points[1].x = parent.motion.x/4 $Motion.points[1].y = parent.motion.y/4 diff --git a/metroidvania/DustEffect.gd b/metroidvania/Scenes/Effects/DustEffect.gd similarity index 100% rename from metroidvania/DustEffect.gd rename to metroidvania/Scenes/Effects/DustEffect.gd diff --git a/metroidvania/DustEffect.tscn b/metroidvania/Scenes/Effects/DustEffect.tscn similarity index 78% rename from metroidvania/DustEffect.tscn rename to metroidvania/Scenes/Effects/DustEffect.tscn index b6a68f4..9895b1f 100644 --- a/metroidvania/DustEffect.tscn +++ b/metroidvania/Scenes/Effects/DustEffect.tscn @@ -1,8 +1,8 @@ [gd_scene load_steps=5 format=2] -[ext_resource path="res://Assets/Effects/Dust.png" type="Texture" id=1] -[ext_resource path="res://Effect.tscn" type="PackedScene" id=2] -[ext_resource path="res://DustEffect.gd" type="Script" id=3] +[ext_resource path="res://Scenes/Effects/DustEffect.gd" type="Script" id=1] +[ext_resource path="res://Assets/Effects/Dust.png" type="Texture" id=2] +[ext_resource path="res://Scenes/Effects/Effect.tscn" type="PackedScene" id=3] [sub_resource type="Animation" id=1] resource_name = "Animate" @@ -32,11 +32,11 @@ tracks/1/keys = { } ] } -[node name="DustEffect" instance=ExtResource( 2 )] -script = ExtResource( 3 ) +[node name="DustEffect" instance=ExtResource( 3 )] +script = ExtResource( 1 ) [node name="Sprite" parent="." index="0"] -texture = ExtResource( 1 ) +texture = ExtResource( 2 ) hframes = 3 frame = 2 diff --git a/metroidvania/Effect.tscn b/metroidvania/Scenes/Effects/Effect.tscn similarity index 100% rename from metroidvania/Effect.tscn rename to metroidvania/Scenes/Effects/Effect.tscn diff --git a/metroidvania/Scenes/Enemies/Enemy.gd b/metroidvania/Scenes/Enemies/Enemy.gd new file mode 100644 index 0000000..17218aa --- /dev/null +++ b/metroidvania/Scenes/Enemies/Enemy.gd @@ -0,0 +1,9 @@ +extends KinematicBody2D + +export (int) var MAX_SPEED = 15 + +var motion = Vector2.ZERO + + +func _on_Hurtbox_hit(_damage): + queue_free() diff --git a/metroidvania/Scenes/Enemies/Enemy.tscn b/metroidvania/Scenes/Enemies/Enemy.tscn new file mode 100644 index 0000000..1a2d466 --- /dev/null +++ b/metroidvania/Scenes/Enemies/Enemy.tscn @@ -0,0 +1,19 @@ +[gd_scene load_steps=3 format=2] + +[ext_resource path="res://Scenes/Enemies/Enemy.gd" type="Script" id=1] +[ext_resource path="res://Scenes/Objects/Hurtbox.tscn" type="PackedScene" id=2] + +[node name="Enemy" type="KinematicBody2D"] +collision_layer = 0 +collision_mask = 2 +script = ExtResource( 1 ) + +[node name="Sprite" type="Sprite" parent="."] + +[node name="Collider" type="CollisionShape2D" parent="."] + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] + +[node name="Hurtbox" parent="." instance=ExtResource( 2 )] +collision_mask = 8 +[connection signal="hit" from="Hurtbox" to="." method="_on_Hurtbox_hit"] diff --git a/metroidvania/Scenes/Enemies/WalkingEnemy.gd b/metroidvania/Scenes/Enemies/WalkingEnemy.gd new file mode 100644 index 0000000..dd7ec99 --- /dev/null +++ b/metroidvania/Scenes/Enemies/WalkingEnemy.gd @@ -0,0 +1,32 @@ +extends "res://Scenes/Enemies/Enemy.gd" + +enum DIRECTION {LEFT = -1, RIGHT = 1} + +export (DIRECTION) var WALKING_DIRECTION = DIRECTION.RIGHT + +var state + +onready var sprite = $Sprite +onready var floor_left = $FloorLeft +onready var floor_right = $FloorRight +onready var wall_right = $WallRight +onready var wall_left = $WallLeft + +func _ready(): + motion.y = 8 + state = WALKING_DIRECTION + +func _physics_process(_delta): + match state: + DIRECTION.RIGHT: + motion.x = MAX_SPEED + if not floor_right.is_colliding() or wall_right.is_colliding(): + state = DIRECTION.LEFT + + DIRECTION.LEFT: + motion.x = -MAX_SPEED + if not floor_left.is_colliding() or wall_left.is_colliding(): + state = DIRECTION.RIGHT + + sprite.scale.x = sign(motion.x) + motion = move_and_slide_with_snap(motion, Vector2.DOWN * 4, Vector2.UP, true, 4, deg2rad(46)) diff --git a/metroidvania/Scenes/Enemies/WalkingEnemy.tscn b/metroidvania/Scenes/Enemies/WalkingEnemy.tscn new file mode 100644 index 0000000..4bde810 --- /dev/null +++ b/metroidvania/Scenes/Enemies/WalkingEnemy.tscn @@ -0,0 +1,79 @@ +[gd_scene load_steps=7 format=2] + +[ext_resource path="res://Scenes/Enemies/WalkingEnemy.gd" type="Script" id=1] +[ext_resource path="res://Assets/Enemies/WalkingEnemy.png" type="Texture" id=2] +[ext_resource path="res://Scenes/Enemies/Enemy.tscn" type="PackedScene" id=3] + +[sub_resource type="RectangleShape2D" id=1] +extents = Vector2( 2, 6 ) + +[sub_resource type="Animation" id=2] +resource_name = "Walking" +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("../WalkingEnemy/Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.5 ), +"transitions": PoolRealArray( 1, 1 ), +"update": 1, +"values": [ 0, 1 ] +} + +[sub_resource type="RectangleShape2D" id=3] +extents = Vector2( 7, 6 ) + +[node name="WalkingEnemy" instance=ExtResource( 3 )] +script = ExtResource( 1 ) +MAX_SPEED = 15 + +[node name="Sprite" parent="." index="0"] +position = Vector2( 0, -9 ) +texture = ExtResource( 2 ) +flip_h = true +hframes = 2 + +[node name="Collider" parent="." index="1"] +position = Vector2( 0, -6 ) +shape = SubResource( 1 ) + +[node name="AnimationPlayer" parent="." index="2"] +autoplay = "Walking" +anims/Walking = SubResource( 2 ) + +[node name="FloorRight" type="RayCast2D" parent="." index="3"] +position = Vector2( 2, -1 ) +enabled = true +cast_to = Vector2( 0, 7 ) +collision_mask = 2 + +[node name="FloorLeft" type="RayCast2D" parent="." index="4"] +position = Vector2( -2, -1 ) +enabled = true +cast_to = Vector2( 0, 7 ) +collision_mask = 2 + +[node name="WallRight" type="RayCast2D" parent="." index="5"] +position = Vector2( 0, -8 ) +enabled = true +cast_to = Vector2( 6, 0 ) +collision_mask = 2 + +[node name="WallLeft" type="RayCast2D" parent="." index="6"] +position = Vector2( 0, -8 ) +enabled = true +cast_to = Vector2( -6, 0 ) +collision_mask = 2 + +[node name="Hurtbox" parent="." index="7"] +collision_layer = 8 +collision_mask = 0 + +[node name="Collider" parent="Hurtbox" index="0"] +position = Vector2( 0, -7 ) +shape = SubResource( 3 ) + +[editable path="Hurtbox"] diff --git a/metroidvania/Scenes/Brick.tscn b/metroidvania/Scenes/Objects/Brick.tscn similarity index 100% rename from metroidvania/Scenes/Brick.tscn rename to metroidvania/Scenes/Objects/Brick.tscn diff --git a/metroidvania/Scenes/Objects/Hitbox.gd b/metroidvania/Scenes/Objects/Hitbox.gd new file mode 100644 index 0000000..22d03b2 --- /dev/null +++ b/metroidvania/Scenes/Objects/Hitbox.gd @@ -0,0 +1,9 @@ +extends Area2D + +# Deal damage + +export (int) var damage = 1 + + +func _on_Hitbox_area_entered(hurtbox): + hurtbox.emit_signal("hit", damage) diff --git a/metroidvania/Scenes/Objects/Hitbox.tscn b/metroidvania/Scenes/Objects/Hitbox.tscn new file mode 100644 index 0000000..8bd3609 --- /dev/null +++ b/metroidvania/Scenes/Objects/Hitbox.tscn @@ -0,0 +1,11 @@ +[gd_scene load_steps=2 format=2] + +[ext_resource path="res://Scenes/Objects/Hitbox.gd" type="Script" id=1] + +[node name="Hitbox" type="Area2D"] +collision_layer = 0 +collision_mask = 0 +script = ExtResource( 1 ) + +[node name="Collider" type="CollisionShape2D" parent="."] +[connection signal="area_entered" from="." to="." method="_on_Hitbox_area_entered"] diff --git a/metroidvania/Scenes/Objects/Hurtbox.gd b/metroidvania/Scenes/Objects/Hurtbox.gd new file mode 100644 index 0000000..eea6909 --- /dev/null +++ b/metroidvania/Scenes/Objects/Hurtbox.gd @@ -0,0 +1,5 @@ +extends Area2D + +# Receives damage + +signal hit(damage) diff --git a/metroidvania/Scenes/Objects/Hurtbox.tscn b/metroidvania/Scenes/Objects/Hurtbox.tscn new file mode 100644 index 0000000..d2c2e06 --- /dev/null +++ b/metroidvania/Scenes/Objects/Hurtbox.tscn @@ -0,0 +1,10 @@ +[gd_scene load_steps=2 format=2] + +[ext_resource path="res://Scenes/Objects/Hurtbox.gd" type="Script" id=1] + +[node name="Hurtbox" type="Area2D"] +collision_layer = 0 +collision_mask = 0 +script = ExtResource( 1 ) + +[node name="Collider" type="CollisionShape2D" parent="."] diff --git a/metroidvania/Scenes/Objects/Proyectile.gd b/metroidvania/Scenes/Objects/Proyectile.gd new file mode 100644 index 0000000..63873ce --- /dev/null +++ b/metroidvania/Scenes/Objects/Proyectile.gd @@ -0,0 +1,20 @@ +extends Node2D + +var velocity = Vector2.ZERO + +func _process(delta): + position += velocity * delta + + +func _on_VisibilityNotifier2D_viewport_exited(_viewport): + queue_free() + + +func _on_Hitbox_body_entered(_body): + # When we collide with the world + queue_free() + + +func _on_Hitbox_area_entered(_area): + # When we collide with an enemy (a hurtbox) + queue_free() diff --git a/metroidvania/Scenes/Objects/Proyectile.tscn b/metroidvania/Scenes/Objects/Proyectile.tscn new file mode 100644 index 0000000..5fd4711 --- /dev/null +++ b/metroidvania/Scenes/Objects/Proyectile.tscn @@ -0,0 +1,20 @@ +[gd_scene load_steps=3 format=2] + +[ext_resource path="res://Scenes/Objects/Proyectile.gd" type="Script" id=1] +[ext_resource path="res://Scenes/Objects/Hitbox.tscn" type="PackedScene" id=2] + +[node name="Proyectile" type="Node2D"] +script = ExtResource( 1 ) + +[node name="Sprite" type="Sprite" parent="."] + +[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."] +rect = Rect2( -4, -4, 8, 8 ) + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] + +[node name="Hitbox" parent="." instance=ExtResource( 2 )] +collision_mask = 2 +[connection signal="viewport_exited" from="VisibilityNotifier2D" to="." method="_on_VisibilityNotifier2D_viewport_exited"] +[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"] +[connection signal="body_entered" from="Hitbox" to="." method="_on_Hitbox_body_entered"] diff --git a/metroidvania/Scenes/Player.gd b/metroidvania/Scenes/Player/Player.gd similarity index 72% rename from metroidvania/Scenes/Player.gd rename to metroidvania/Scenes/Player/Player.gd index 0b0e638..da1be11 100644 --- a/metroidvania/Scenes/Player.gd +++ b/metroidvania/Scenes/Player/Player.gd @@ -1,6 +1,7 @@ extends KinematicBody2D -const DustEffect = preload("res://DustEffect.tscn") +const DustEffect = preload("res://Scenes/Effects/DustEffect.tscn") +const PlayerBullet = preload("res://Scenes/Player/PlayerBullet.tscn") export (int) var acceleration = 512 export (int) var max_speed = 64 @@ -8,7 +9,8 @@ export (float) var friction = 0.25 export (int) var gravity = 200 export (int) var jump_force = 128 export (int) var max_slope = 46 - +export (int) var bullet_speed = 250 + var motion = Vector2.ZERO var snap_vector = Vector2.ZERO var just_jumped= false @@ -16,6 +18,10 @@ var just_jumped= false onready var sprite = $Sprite onready var animation = $Animation onready var coyoteJumpTimer = $CoyoteJumpTimer +onready var playerGun = $Sprite/PlayerGun +onready var muzzle = $Sprite/PlayerGun/Sprite/Muzzle +onready var fireBulletTimer = $FireBulletTimer + func _physics_process(delta): just_jumped = false @@ -28,12 +34,20 @@ func _physics_process(delta): update_animations(input_vector) move() + if Input.is_action_pressed("fire") and fireBulletTimer.time_left == 0: + fire_bullet() + +func fire_bullet(): + var bullet = Utils.instance_scene_on_main(PlayerBullet, muzzle.global_position) + bullet.velocity = Vector2.RIGHT.rotated(playerGun.rotation) * bullet_speed + bullet.velocity.x *= sprite.scale.x # Flip left/right depending on players direction + bullet.rotation = bullet.velocity.angle() + fireBulletTimer.start() + func create_dust_effect(): - var dustPosition = global_position - dustPosition.x += rand_range(-4, 4) - var dustEffect = DustEffect.instance() - dustEffect.global_position = dustPosition - get_tree().current_scene.add_child(dustEffect) + var dust_position = global_position + dust_position.x += rand_range(-4, 4) + Utils.instance_scene_on_main(DustEffect, dust_position) func get_input_vector(): var input_vector = Vector2.ZERO @@ -69,13 +83,15 @@ func apply_gravity(delta): motion.y = min(motion.y, jump_force) func update_animations(input_vector): + sprite.scale.x = sign(get_local_mouse_position().x) + animation.playback_speed = 1 + if input_vector.x != 0: - # Reverses the sprite if the direction is -x ? - sprite.scale.x = sign(input_vector.x) + animation.playback_speed = sign(input_vector.x * sprite.scale.x) animation.play("Run") else: animation.play("Idle") - + if not is_on_floor(): animation.play("Jump") diff --git a/metroidvania/Scenes/Player.tscn b/metroidvania/Scenes/Player/Player.tscn similarity index 85% rename from metroidvania/Scenes/Player.tscn rename to metroidvania/Scenes/Player/Player.tscn index 17be2e6..2ffd76d 100644 --- a/metroidvania/Scenes/Player.tscn +++ b/metroidvania/Scenes/Player/Player.tscn @@ -1,8 +1,11 @@ -[gd_scene load_steps=8 format=2] +[gd_scene load_steps=9 format=2] [ext_resource path="res://Assets/Player/Player.png" type="Texture" id=1] -[ext_resource path="res://Scenes/Player.gd" type="Script" id=2] +[ext_resource path="res://Scenes/Player/Player.gd" type="Script" id=2] [ext_resource path="res://DebugKinematicBody2D.tscn" type="PackedScene" id=3] +[ext_resource path="res://Scenes/Player/PlayerGun.tscn" type="PackedScene" id=4] + + [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 4, 7 ) @@ -75,6 +78,7 @@ tracks/1/keys = { } [node name="Player" type="KinematicBody2D"] +collision_mask = 2 script = ExtResource( 2 ) [node name="Sprite" type="Sprite" parent="."] @@ -83,6 +87,10 @@ texture = ExtResource( 1 ) hframes = 12 frame = 4 +[node name="PlayerGun" parent="Sprite" instance=ExtResource( 4 )] +show_behind_parent = true +position = Vector2( 1, 3 ) + [node name="Collision" type="CollisionShape2D" parent="."] position = Vector2( 0, -7 ) shape = SubResource( 1 ) @@ -103,3 +111,7 @@ update_scale = false [node name="CoyoteJumpTimer" type="Timer" parent="."] wait_time = 0.2 one_shot = true + +[node name="FireBulletTimer" type="Timer" parent="."] +wait_time = 0.3 +one_shot = true diff --git a/metroidvania/Scenes/Player/PlayerBullet.gd b/metroidvania/Scenes/Player/PlayerBullet.gd new file mode 100644 index 0000000..e25c3bd --- /dev/null +++ b/metroidvania/Scenes/Player/PlayerBullet.gd @@ -0,0 +1,5 @@ +extends "res://Scenes/Objects/Proyectile.gd" + +func _ready(): + # Do not run _process() + set_process(false) diff --git a/metroidvania/Scenes/Player/PlayerBullet.tscn b/metroidvania/Scenes/Player/PlayerBullet.tscn new file mode 100644 index 0000000..6d1e471 --- /dev/null +++ b/metroidvania/Scenes/Player/PlayerBullet.tscn @@ -0,0 +1,59 @@ +[gd_scene load_steps=6 format=2] + +[ext_resource path="res://Scenes/Player/PlayerBullet.gd" type="Script" id=1] +[ext_resource path="res://Assets/Player/PlayerBullet.png" type="Texture" id=2] +[ext_resource path="res://Scenes/Objects/Proyectile.tscn" type="PackedScene" id=3] + +[sub_resource type="Animation" id=1] +resource_name = "Fire" +length = 0.1 +step = 0.05 +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.05 ), +"transitions": PoolRealArray( 1, 1 ), +"update": 1, +"values": [ 0, 1 ] +} +tracks/1/type = "method" +tracks/1/path = NodePath(".") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0.05 ), +"transitions": PoolRealArray( 1 ), +"values": [ { +"args": [ true ], +"method": "set_process" +} ] +} + +[sub_resource type="RectangleShape2D" id=2] +extents = Vector2( 4, 2 ) + +[node name="PlayerBullet" instance=ExtResource( 3 )] +script = ExtResource( 1 ) + +[node name="Sprite" parent="." index="0"] +texture = ExtResource( 2 ) +hframes = 2 +frame = 1 + +[node name="AnimationPlayer" parent="." index="2"] +autoplay = "Fire" +anims/Fire = SubResource( 1 ) + +[node name="Hitbox" parent="." index="3"] +collision_mask = 10 + +[node name="Collider" parent="Hitbox" index="0"] +shape = SubResource( 2 ) + +[editable path="Hitbox"] diff --git a/metroidvania/Scenes/Player/PlayerGun.gd b/metroidvania/Scenes/Player/PlayerGun.gd new file mode 100644 index 0000000..eff780e --- /dev/null +++ b/metroidvania/Scenes/Player/PlayerGun.gd @@ -0,0 +1,6 @@ +extends Node2D + + +func _process(_delta): + var player = get_parent() + rotation = player.get_local_mouse_position().angle() diff --git a/metroidvania/Scenes/Player/PlayerGun.tscn b/metroidvania/Scenes/Player/PlayerGun.tscn new file mode 100644 index 0000000..b7fa2d4 --- /dev/null +++ b/metroidvania/Scenes/Player/PlayerGun.tscn @@ -0,0 +1,15 @@ +[gd_scene load_steps=3 format=2] + +[ext_resource path="res://Scenes/Player/PlayerGun.gd" type="Script" id=1] +[ext_resource path="res://Assets/Player/PlayerGun.png" type="Texture" id=2] + +[node name="PlayerGun" type="Node2D"] +script = ExtResource( 1 ) + +[node name="Sprite" type="Sprite" parent="."] +position = Vector2( -2, -2 ) +texture = ExtResource( 2 ) +centered = false + +[node name="Muzzle" type="Position2D" parent="Sprite"] +position = Vector2( 13, 2 ) diff --git a/metroidvania/Scenes/World.tscn b/metroidvania/Scenes/World.tscn deleted file mode 100644 index e4afab4..0000000 --- a/metroidvania/Scenes/World.tscn +++ /dev/null @@ -1,24 +0,0 @@ -[gd_scene load_steps=4 format=2] - -[ext_resource path="res://TileMap.tscn" type="PackedScene" id=1] -[ext_resource path="res://Scenes/Player.tscn" type="PackedScene" id=2] -[ext_resource path="res://Scenes/World.gd" type="Script" id=3] - -[node name="World" type="Node"] -script = ExtResource( 3 ) - -[node name="Player" parent="." instance=ExtResource( 2 )] -position = Vector2( 32, 96 ) - -[node name="CameraFollow" parent="Player" index="4"] -remote_path = NodePath("../../Camera") - -[node name="Camera" type="Camera2D" parent="."] -position = Vector2( 32, 88 ) -current = true -smoothing_enabled = true - -[node name="TileMap" parent="." instance=ExtResource( 1 )] -tile_data = PoolIntArray( 65536, 0, 4, 65537, 0, 196609, 65538, 0, 196609, 65539, 0, 196609, 65540, 0, 196609, 65541, 0, 6, 65542, 0, 5, 65543, 0, 196609, 65544, 0, 196609, 65545, 0, 196609, 65546, 0, 6, 65547, 0, 2, 196607, 0, 4, 131072, 0, 196615, 131077, 0, 131072, 131078, 0, 131074, 131082, 0, 65536, 131083, 0, 131077, 131084, 0, 1, 131085, 0, 5, 131086, 0, 196609, 131087, 0, 196609, 131088, 0, 196609, 131089, 0, 196609, 131090, 0, 196609, 131091, 0, 7, 262143, 0, 65539, 196618, 0, 131072, 196619, 0, 131073, 196620, 0, 131073, 196621, 0, 131074, 196627, 0, 196612, 196628, 0, 7, 327679, 0, 65539, 262164, 0, 65539, 393215, 0, 65539, 327700, 0, 65539, 458751, 0, 65539, 393236, 0, 65539, 524287, 0, 65539, 458762, 1, 3, 458763, 1, 4, 458764, 0, 1, 458765, 0, 2, 458771, 0, 196608, 458772, 0, 262151, 589823, 0, 65539, 524294, 1, 0, 524295, 0, 1, 524296, 0, 1, 524297, 0, 1, 524298, 0, 131078, 524299, 0, 65537, 524300, 0, 65537, 524301, 0, 65538, 524308, 0, 65539, 655359, 0, 131076, 589824, 0, 2, 589829, 1, 0, 589830, 1, 1, 589831, 0, 65537, 589832, 0, 65537, 589833, 0, 65537, 589834, 0, 65537, 589835, 0, 65537, 589836, 0, 65537, 589837, 0, 131077, 589838, 0, 1, 589839, 0, 1, 589840, 0, 1, 589841, 0, 2, 589844, 0, 65539, 720895, 0, 65536, 655360, 0, 131077, 655361, 0, 1, 655362, 0, 1, 655363, 0, 1, 655364, 0, 1, 655365, 1, 1, 655366, 0, 65537, 655367, 0, 65537, 655368, 0, 65541, 655369, 0, 131073, 655370, 0, 131073, 655371, 0, 131073, 655372, 0, 65542, 655373, 0, 65537, 655374, 0, 65537, 655375, 0, 65537, 655376, 0, 65537, 655377, 0, 262149, 655378, 0, 196609, 655379, 0, 196609, 655380, 0, 196615, 786431, 0, 131072, 720896, 0, 65542, 720897, 0, 65537, 720898, 0, 65537, 720899, 0, 65537, 720900, 0, 65537, 720901, 0, 65537, 720902, 0, 65537, 720903, 0, 65541, 720904, 0, 131074, 720908, 0, 131072, 720909, 0, 65542, 720910, 0, 65537, 720911, 0, 65537, 720912, 0, 65541, 720913, 0, 131074, 786432, 0, 65536, 786433, 0, 65537, 786434, 0, 65537, 786435, 0, 65537, 786436, 0, 65537, 786437, 0, 65537, 786438, 0, 65541, 786439, 0, 131074, 786445, 0, 131072, 786446, 0, 131073, 786447, 0, 131073, 786448, 0, 131074, 851968, 0, 131072, 851969, 0, 65542, 851970, 0, 65537, 851971, 0, 65537, 851972, 0, 65541, 851973, 0, 131073, 851974, 0, 131074, 917505, 0, 131072, 917506, 0, 131073, 917507, 0, 131073, 917508, 0, 131074 ) - -[editable path="Player"] diff --git a/metroidvania/Scenes/World/MovingPlatform.tscn b/metroidvania/Scenes/World/MovingPlatform.tscn new file mode 100644 index 0000000..a8b765c --- /dev/null +++ b/metroidvania/Scenes/World/MovingPlatform.tscn @@ -0,0 +1,60 @@ +[gd_scene load_steps=5 format=2] + +[ext_resource path="res://Assets/World/MovingPlatform.png" type="Texture" id=1] + +[sub_resource type="RectangleShape2D" id=1] +extents = Vector2( 16, 4 ) + +[sub_resource type="Curve2D" id=2] +_data = { +"points": PoolVector2Array( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -32, 0, 0, 0, 0, 0, -64 ) +} + +[sub_resource type="Animation" id=3] +resource_name = "Loop" +length = 4.0 +loop = true +step = 1.0 +tracks/0/type = "value" +tracks/0/path = NodePath("Path2D/PathFollow2D:unit_offset") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 2 ), +"transitions": PoolRealArray( -2, -2 ), +"update": 0, +"values": [ 0.0, 1.0 ] +} + +[node name="MovingPlatform" type="Node2D"] +__meta__ = { +"_edit_group_": true +} + +[node name="KinematicBody2D" type="KinematicBody2D" parent="."] +collision_layer = 2 +motion/sync_to_physics = true + +[node name="Sprite" type="Sprite" parent="KinematicBody2D"] +texture = ExtResource( 1 ) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="KinematicBody2D"] +shape = SubResource( 1 ) +one_way_collision = true + +[node name="Path2D" type="Path2D" parent="."] +curve = SubResource( 2 ) + +[node name="PathFollow2D" type="PathFollow2D" parent="Path2D"] +rotate = false +loop = false + +[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Path2D/PathFollow2D"] +remote_path = NodePath("../../../KinematicBody2D") + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +autoplay = "Loop" +playback_process_mode = 0 +anims/Loop = SubResource( 3 ) diff --git a/metroidvania/TileMap.tscn b/metroidvania/Scenes/World/TileMap.tscn similarity index 97% rename from metroidvania/TileMap.tscn rename to metroidvania/Scenes/World/TileMap.tscn index 50ad209..fd84b69 100644 --- a/metroidvania/TileMap.tscn +++ b/metroidvania/Scenes/World/TileMap.tscn @@ -3,6 +3,12 @@ [ext_resource path="res://Assets/World/Tileset.png" type="Texture" id=1] [ext_resource path="res://Assets/World/Slopes.png" type="Texture" id=2] +[sub_resource type="ConvexPolygonShape2D" id=1] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + +[sub_resource type="ConvexPolygonShape2D" id=2] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + [sub_resource type="ConvexPolygonShape2D" id=3] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) @@ -24,6 +30,9 @@ points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=9] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +[sub_resource type="ConvexPolygonShape2D" id=10] +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) + [sub_resource type="ConvexPolygonShape2D" id=11] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) @@ -136,7 +145,7 @@ points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=48] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +points = PoolVector2Array( 0, 16, 16, 0, 16, 16 ) [sub_resource type="ConvexPolygonShape2D" id=49] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) @@ -145,33 +154,24 @@ points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=51] -points = PoolVector2Array( 0, 16, 16, 0, 16, 16 ) +points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=52] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=53] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +points = PoolVector2Array( 0, 16, 0, 8, 16, 0, 16, 16 ) [sub_resource type="ConvexPolygonShape2D" id=54] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) +points = PoolVector2Array( 0, 16, 16, 8, 16, 16 ) [sub_resource type="ConvexPolygonShape2D" id=55] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=56] -points = PoolVector2Array( 0, 16, 0, 8, 16, 0, 16, 16 ) - -[sub_resource type="ConvexPolygonShape2D" id=57] -points = PoolVector2Array( 0, 16, 16, 8, 16, 16 ) - -[sub_resource type="ConvexPolygonShape2D" id=58] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) -[sub_resource type="ConvexPolygonShape2D" id=59] -points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) - -[sub_resource type="TileSet" id=1] +[sub_resource type="TileSet" id=57] 0/name = "Tileset.png 0" 0/texture = ExtResource( 1 ) 0/tex_offset = Vector2( 0, 0 ) @@ -191,290 +191,290 @@ points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) 0/navigation_offset = Vector2( 0, 0 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -0/shape = SubResource( 3 ) +0/shape = SubResource( 1 ) 0/shape_one_way = false 0/shape_one_way_margin = 1.0 0/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 3 ), +"shape": SubResource( 1 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 4 ), +"shape": SubResource( 2 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 5 ), +"shape": SubResource( 3 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 6 ), +"shape": SubResource( 4 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 7 ), +"shape": SubResource( 5 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 8 ), +"shape": SubResource( 6 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 9 ), +"shape": SubResource( 7 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 11 ), +"shape": SubResource( 8 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 12 ), +"shape": SubResource( 9 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 13 ), +"shape": SubResource( 10 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 14 ), +"shape": SubResource( 11 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 15 ), +"shape": SubResource( 12 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 16 ), +"shape": SubResource( 13 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 17 ), +"shape": SubResource( 14 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 18 ), +"shape": SubResource( 15 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 19 ), +"shape": SubResource( 16 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 20 ), +"shape": SubResource( 17 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 21 ), +"shape": SubResource( 18 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 22 ), +"shape": SubResource( 19 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 1 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 23 ), +"shape": SubResource( 20 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 24 ), +"shape": SubResource( 21 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 25 ), +"shape": SubResource( 22 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 26 ), +"shape": SubResource( 23 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 27 ), +"shape": SubResource( 24 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 28 ), +"shape": SubResource( 25 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 29 ), +"shape": SubResource( 26 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 30 ), +"shape": SubResource( 27 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 31 ), +"shape": SubResource( 28 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 32 ), +"shape": SubResource( 29 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 33 ), +"shape": SubResource( 30 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 10, 2 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 34 ), +"shape": SubResource( 31 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 35 ), +"shape": SubResource( 32 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 36 ), +"shape": SubResource( 33 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 37 ), +"shape": SubResource( 34 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 38 ), +"shape": SubResource( 35 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 39 ), +"shape": SubResource( 36 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 40 ), +"shape": SubResource( 37 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 41 ), +"shape": SubResource( 38 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 42 ), +"shape": SubResource( 39 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 43 ), +"shape": SubResource( 40 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 44 ), +"shape": SubResource( 41 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 10, 3 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 45 ), +"shape": SubResource( 42 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 4 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 46 ), +"shape": SubResource( 43 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 4 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 47 ), +"shape": SubResource( 44 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 4 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 48 ), +"shape": SubResource( 45 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 4 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 49 ), +"shape": SubResource( 46 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 4 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 50 ), +"shape": SubResource( 47 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 0/z_index = 0 @@ -495,67 +495,69 @@ points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) 1/navigation_offset = Vector2( 0, 0 ) 1/shape_offset = Vector2( 0, 0 ) 1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) -1/shape = SubResource( 51 ) +1/shape = SubResource( 48 ) 1/shape_one_way = false 1/shape_one_way_margin = 1.0 1/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 51 ), +"shape": SubResource( 48 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 0 ), "one_way": false, "one_way_margin": 1.0, +"shape": SubResource( 49 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 1, 0 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 50 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 5, 0 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 51 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 5, 0 ), +"one_way": false, +"one_way_margin": 1.0, "shape": SubResource( 52 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { -"autotile_coord": Vector2( 1, 0 ), +"autotile_coord": Vector2( 4, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 53 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { -"autotile_coord": Vector2( 5, 0 ), +"autotile_coord": Vector2( 3, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 54 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { -"autotile_coord": Vector2( 5, 0 ), +"autotile_coord": Vector2( 2, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 55 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { -"autotile_coord": Vector2( 4, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 56 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -}, { -"autotile_coord": Vector2( 3, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 57 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -}, { -"autotile_coord": Vector2( 2, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 58 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) -}, { "autotile_coord": Vector2( 6, 0 ), "one_way": false, "one_way_margin": 1.0, -"shape": SubResource( 59 ), +"shape": SubResource( 56 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 1/z_index = 0 [node name="TileMap" type="TileMap"] -tile_set = SubResource( 1 ) +tile_set = SubResource( 57 ) cell_size = Vector2( 16, 16 ) +collision_layer = 2 +collision_mask = 0 format = 1 diff --git a/metroidvania/Scenes/World.gd b/metroidvania/Scenes/World/World.gd similarity index 100% rename from metroidvania/Scenes/World.gd rename to metroidvania/Scenes/World/World.gd diff --git a/metroidvania/Scenes/World/World.tscn b/metroidvania/Scenes/World/World.tscn new file mode 100644 index 0000000..d3db9c4 --- /dev/null +++ b/metroidvania/Scenes/World/World.tscn @@ -0,0 +1,41 @@ +[gd_scene load_steps=6 format=2] + +[ext_resource path="res://Scenes/World/TileMap.tscn" type="PackedScene" id=1] +[ext_resource path="res://Scenes/Player/Player.tscn" type="PackedScene" id=2] +[ext_resource path="res://Scenes/World/World.gd" type="Script" id=3] +[ext_resource path="res://Scenes/World/MovingPlatform.tscn" type="PackedScene" id=4] +[ext_resource path="res://Scenes/Enemies/WalkingEnemy.tscn" type="PackedScene" id=5] + +[node name="World" type="Node"] +script = ExtResource( 3 ) + +[node name="Player" parent="." instance=ExtResource( 2 )] +position = Vector2( 9, 96 ) + +[node name="CameraFollow" parent="Player" index="4"] +remote_path = NodePath("../../Camera") + +[node name="Camera" type="Camera2D" parent="."] +position = Vector2( 9, 88 ) +current = true +smoothing_enabled = true + +[node name="TileMap" parent="." instance=ExtResource( 1 )] +tile_data = PoolIntArray( 18, 0, 0, 19, 0, 5, 20, 0, 196609, 21, 0, 196609, 22, 0, 196609, 23, 0, 196609, 24, 0, 196609, 25, 0, 196609, 26, 0, 196609, 27, 0, 196609, 28, 0, 196609, 29, 0, 196609, 30, 0, 196609, 31, 0, 196609, 32, 0, 196609, 33, 0, 196609, 34, 0, 196609, 35, 0, 196609, 36, 0, 196609, 37, 0, 196609, 38, 0, 196609, 39, 0, 196609, 40, 0, 7, 65536, 0, 4, 65537, 0, 196609, 65538, 0, 196609, 65539, 0, 196609, 65540, 0, 196609, 65541, 0, 6, 65542, 0, 5, 65543, 0, 196609, 65544, 0, 196609, 65545, 0, 196609, 65546, 0, 6, 65547, 0, 2, 65554, 0, 65536, 65555, 0, 65538, 65576, 0, 65539, 196607, 0, 4, 131072, 0, 196615, 131077, 0, 131072, 131078, 0, 131074, 131082, 0, 65536, 131083, 0, 131077, 131084, 0, 1, 131085, 0, 5, 131086, 0, 196609, 131087, 0, 196609, 131088, 0, 196609, 131089, 0, 196609, 131090, 0, 196614, 131091, 0, 131074, 131112, 0, 65539, 262143, 0, 65539, 196618, 0, 131072, 196619, 0, 131073, 196620, 0, 131073, 196621, 0, 131074, 196648, 0, 65539, 327679, 0, 65539, 262184, 0, 65539, 393215, 0, 65539, 327705, 1, 3, 327706, 1, 4, 327707, 0, 1, 327708, 0, 1, 327709, 0, 1, 327710, 0, 1, 327711, 536870913, 4, 327712, 536870913, 3, 327720, 0, 65539, 458751, 0, 65539, 393238, 1, 0, 393239, 0, 1, 393240, 0, 1, 393241, 1, 5, 393242, 536870912, 65537, 393243, 536870912, 65537, 393244, 536870912, 65537, 393245, 536870912, 65537, 393246, 536870912, 65537, 393247, 536870912, 65537, 393248, 536870913, 5, 393249, 536870912, 1, 393250, 536870912, 1, 393251, 536870913, 0, 393256, 0, 65539, 524287, 0, 65539, 458762, 1, 3, 458763, 1, 4, 458764, 0, 1, 458765, 0, 2, 458773, 1, 0, 458774, 1, 1, 458775, 536870912, 65537, 458776, 536870912, 65537, 458777, 536870912, 65537, 458778, 536870912, 65537, 458779, 536870912, 65537, 458780, 536870912, 65537, 458781, 536870912, 65537, 458782, 536870912, 65537, 458783, 536870912, 65537, 458784, 536870912, 65537, 458785, 536870912, 65537, 458786, 536870912, 65537, 458787, 536870913, 1, 458788, 536870913, 0, 458792, 0, 65539, 589823, 0, 65539, 524294, 1, 0, 524295, 0, 1, 524296, 0, 1, 524297, 0, 1, 524298, 0, 131078, 524299, 0, 65537, 524300, 0, 65537, 524301, 0, 131077, 524302, 0, 1, 524303, 0, 1, 524304, 0, 1, 524305, 0, 1, 524306, 0, 1, 524307, 0, 1, 524308, 0, 2, 524309, 1, 2, 524310, 536870912, 131073, 524311, 536870912, 131073, 524312, 536870912, 131073, 524313, 536870912, 131073, 524314, 536870912, 131073, 524315, 536870912, 131073, 524316, 536870912, 131073, 524317, 536870912, 131073, 524318, 536870912, 131073, 524319, 536870912, 131073, 524320, 536870912, 131073, 524321, 536870912, 131073, 524322, 536870912, 131073, 524323, 536870912, 131073, 524324, 536870913, 2, 524325, 0, 196609, 524326, 0, 196609, 524327, 0, 196609, 524328, 0, 196615, 655359, 0, 131076, 589824, 0, 2, 589829, 1, 0, 589830, 1, 1, 589831, 0, 65537, 589832, 0, 65537, 589833, 0, 65537, 589834, 0, 65537, 589835, 0, 65537, 589836, 0, 65537, 589837, 0, 65537, 589838, 0, 65537, 589839, 0, 65537, 589840, 0, 65537, 589841, 0, 65537, 589842, 0, 65537, 589843, 0, 65537, 589844, 0, 65538, 720895, 0, 65536, 655360, 0, 131077, 655361, 0, 1, 655362, 0, 1, 655363, 0, 1, 655364, 0, 1, 655365, 1, 1, 655366, 0, 65537, 655367, 0, 65537, 655368, 0, 65541, 655369, 0, 131073, 655370, 0, 131073, 655371, 0, 131073, 655372, 0, 65542, 655373, 0, 65537, 655374, 0, 65537, 655375, 0, 65537, 655376, 0, 65537, 655377, 0, 65541, 655378, 0, 131073, 655379, 0, 131073, 655380, 0, 131074, 786431, 0, 131072, 720896, 0, 65542, 720897, 0, 65537, 720898, 0, 65537, 720899, 0, 65537, 720900, 0, 65537, 720901, 0, 65537, 720902, 0, 65537, 720903, 0, 65541, 720904, 0, 131074, 720908, 0, 131072, 720909, 0, 65542, 720910, 0, 65537, 720911, 0, 65537, 720912, 0, 65541, 720913, 0, 131074, 786432, 0, 65536, 786433, 0, 65537, 786434, 0, 65537, 786435, 0, 65537, 786436, 0, 65537, 786437, 0, 65537, 786438, 0, 65537, 786439, 0, 65538, 786445, 0, 65536, 786446, 0, 65541, 786447, 0, 131073, 786448, 0, 131074, 851968, 0, 131072, 851969, 0, 65542, 851970, 0, 65537, 851971, 0, 65537, 851972, 0, 65541, 851973, 0, 131073, 851974, 0, 131073, 851975, 0, 196613, 851976, 0, 196609, 851977, 0, 196609, 851978, 0, 196609, 851979, 0, 196609, 851980, 0, 196609, 851981, 0, 196614, 851982, 0, 131074, 917505, 0, 131072, 917506, 0, 131073, 917507, 0, 131073, 917508, 0, 131074 ) + +[node name="MovingPlatform" parent="TileMap" instance=ExtResource( 4 )] +position = Vector2( 64, 128 ) + +[node name="WalkingEnemy" parent="." instance=ExtResource( 5 )] +position = Vector2( 32, 160 ) + +[node name="WalkingEnemy2" parent="." instance=ExtResource( 5 )] +position = Vector2( 144, 208 ) + +[node name="WalkingEnemy3" parent="." instance=ExtResource( 5 )] +position = Vector2( 208, 96 ) + +[node name="WalkingEnemy4" parent="." instance=ExtResource( 5 )] +position = Vector2( 320, 128 ) + +[editable path="Player"] diff --git a/metroidvania/Utils.gd b/metroidvania/Utils.gd new file mode 100644 index 0000000..9140d1a --- /dev/null +++ b/metroidvania/Utils.gd @@ -0,0 +1,8 @@ +extends Node + +func instance_scene_on_main(scene, position): + var main = get_tree().current_scene + var instance = scene.instance() + main.add_child(instance) + instance.global_position = position + return instance diff --git a/metroidvania/project.godot b/metroidvania/project.godot index 690d26d..42d369b 100644 --- a/metroidvania/project.godot +++ b/metroidvania/project.godot @@ -16,9 +16,13 @@ _global_script_class_icons={ [application] config/name="Metroidvania" -run/main_scene="res://Scenes/World.tscn" +run/main_scene="res://Scenes/World/World.tscn" config/icon="res://icon.png" +[autoload] + +Utils="*res://Utils.gd" + [display] window/size/width=320 @@ -82,6 +86,18 @@ ui_down={ , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null) ] } +fire={ +"deadzone": 0.5, +"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null) + ] +} + +[layer_names] + +2d_physics/layer_1="Player" +2d_physics/layer_2="World" +2d_physics/layer_3="PlayerHurtbox" +2d_physics/layer_4="EnemyHurtbox" [rendering]