From e1dac6f649e2a3f7ed804e58dfcb41710910bec1 Mon Sep 17 00:00:00 2001 From: Felipe M Date: Sun, 23 May 2021 15:59:26 +0200 Subject: [PATCH] Fix: GameOver not working after loading game --- metroidvania/Scenes/World/World.gd | 1 + 1 file changed, 1 insertion(+) diff --git a/metroidvania/Scenes/World/World.gd b/metroidvania/Scenes/World/World.gd index 68ba69c..9b2fd44 100644 --- a/metroidvania/Scenes/World/World.gd +++ b/metroidvania/Scenes/World/World.gd @@ -14,6 +14,7 @@ func _ready(): SaverLoader.is_loading = false MainInstances.Player.connect("hit_door", self, "_on_Player_hit_door") + MainInstances.Player.connect("died", self, "_on_Player_died") func _on_Player_hit_door(door): # Executes the function after the current tick of the game is done, to make