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Boss enemy

This commit is contained in:
Felipe M 2021-05-22 09:12:50 +02:00
parent 0143c01c1e
commit 2763b57b40
Signed by: fmartingr
GPG Key ID: 716BC147715E716F
1 changed files with 178 additions and 0 deletions

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[gd_scene load_steps=9 format=2]
[ext_resource path="res://Scenes/Enemies/Enemy.tscn" type="PackedScene" id=1]
[ext_resource path="res://Assets/Enemies/BossEnemyHead.png" type="Texture" id=2]
[ext_resource path="res://Assets/Enemies/BossEnemyBody.png" type="Texture" id=3]
[ext_resource path="res://Assets/Enemies/BossEnemyWing.png" type="Texture" id=4]
[ext_resource path="res://Assets/Enemies/BossEnemy.png" type="Texture" id=5]
[ext_resource path="res://Assets/Enemies/BossEnemyLeg1.png" type="Texture" id=6]
[ext_resource path="res://Assets/Enemies/BossEnemyLeg2.png" type="Texture" id=7]
[ext_resource path="res://Assets/Enemies/BossEnemyLeg3.png" type="Texture" id=8]
[node name="BossEnemy" instance=ExtResource( 1 )]
[node name="OnionLayer" type="Sprite" parent="." index="0"]
modulate = Color( 1, 1, 1, 0.113725 )
position = Vector2( 0, -11 )
texture = ExtResource( 5 )
__meta__ = {
"_edit_lock_": true
}
[node name="Sprite" parent="." index="1"]
texture = ExtResource( 3 )
[node name="LeftWing" type="Sprite" parent="Sprite" index="0"]
show_behind_parent = true
position = Vector2( -8, -19 )
texture = ExtResource( 4 )
offset = Vector2( -21, -5 )
[node name="RightWing" type="Sprite" parent="Sprite" index="1"]
show_behind_parent = true
position = Vector2( 50, -19 )
rotation = 3.14159
scale = Vector2( 1, -1 )
texture = ExtResource( 4 )
offset = Vector2( 21, -5 )
[node name="LeftUpperLeg" type="Sprite" parent="Sprite" index="2"]
show_behind_parent = true
position = Vector2( -12, -12 )
texture = ExtResource( 6 )
offset = Vector2( -4, 1 )
__meta__ = {
"_edit_ik_": true
}
[node name="MiddleSegment" type="Sprite" parent="Sprite/LeftUpperLeg" index="0"]
position = Vector2( -9, 3 )
texture = ExtResource( 7 )
offset = Vector2( -2, 4 )
__meta__ = {
"_edit_bone_": true
}
[node name="EndSegment" type="Sprite" parent="Sprite/LeftUpperLeg/MiddleSegment" index="0"]
position = Vector2( -6, 10 )
texture = ExtResource( 8 )
offset = Vector2( 1, 2 )
__meta__ = {
"_edit_bone_": true
}
[node name="EndPoint" type="Position2D" parent="Sprite/LeftUpperLeg/MiddleSegment/EndSegment" index="0"]
position = Vector2( 3, 5 )
__meta__ = {
"_edit_bone_": true
}
[node name="LeftLowerLeg" type="Sprite" parent="Sprite" index="3"]
show_behind_parent = true
position = Vector2( -9, 4.76837e-07 )
rotation = -0.261799
texture = ExtResource( 6 )
offset = Vector2( -4, 1 )
__meta__ = {
"_edit_ik_": true
}
[node name="MiddleSegment" type="Sprite" parent="Sprite/LeftLowerLeg" index="0"]
position = Vector2( -12, 3 )
rotation = -0.436332
texture = ExtResource( 7 )
offset = Vector2( -2, 4 )
__meta__ = {
"_edit_bone_": true
}
[node name="EndSegment" type="Sprite" parent="Sprite/LeftLowerLeg/MiddleSegment" index="0"]
position = Vector2( -6, 10 )
rotation = -0.349066
texture = ExtResource( 8 )
offset = Vector2( 1, 2 )
__meta__ = {
"_edit_bone_": true
}
[node name="EndPoint" type="Position2D" parent="Sprite/LeftLowerLeg/MiddleSegment/EndSegment" index="0"]
position = Vector2( 3, 5 )
__meta__ = {
"_edit_bone_": true
}
[node name="RightUpeerLeg" type="Sprite" parent="Sprite" index="4"]
show_behind_parent = true
position = Vector2( 12, -12 )
texture = ExtResource( 6 )
offset = Vector2( 5, 1 )
flip_h = true
__meta__ = {
"_edit_ik_": true
}
[node name="MiddleSegment" type="Sprite" parent="Sprite/RightUpeerLeg" index="0"]
position = Vector2( 12, 3 )
texture = ExtResource( 7 )
offset = Vector2( 3, 4 )
flip_h = true
__meta__ = {
"_edit_bone_": true
}
[node name="EndSegment" type="Sprite" parent="Sprite/RightUpeerLeg/MiddleSegment" index="0"]
position = Vector2( 6, 10 )
rotation = 0.261799
texture = ExtResource( 8 )
offset = Vector2( -1, 2 )
flip_h = true
__meta__ = {
"_edit_bone_": true
}
[node name="EndPoint" type="Position2D" parent="Sprite/RightUpeerLeg/MiddleSegment/EndSegment" index="0"]
position = Vector2( -3, 5 )
__meta__ = {
"_edit_bone_": true
}
[node name="RightLowerLeg" type="Sprite" parent="Sprite" index="5"]
show_behind_parent = true
position = Vector2( 9, 0 )
rotation = 0.261799
texture = ExtResource( 6 )
offset = Vector2( 5, 1 )
flip_h = true
__meta__ = {
"_edit_ik_": true
}
[node name="MiddleSegment" type="Sprite" parent="Sprite/RightLowerLeg" index="0"]
position = Vector2( 12.1781, 2.94854 )
rotation = 0.436332
texture = ExtResource( 7 )
offset = Vector2( 3, 4 )
flip_h = true
__meta__ = {
"_edit_bone_": true
}
[node name="EndSegment" type="Sprite" parent="Sprite/RightLowerLeg/MiddleSegment" index="0"]
position = Vector2( 6, 10 )
rotation = 0.261799
texture = ExtResource( 8 )
offset = Vector2( -1, 2 )
flip_h = true
__meta__ = {
"_edit_bone_": true
}
[node name="EndPoint" type="Position2D" parent="Sprite/RightLowerLeg/MiddleSegment/EndSegment" index="0"]
position = Vector2( -3, 5 )
__meta__ = {
"_edit_bone_": true
}
[node name="Head" type="Sprite" parent="Sprite" index="6"]
position = Vector2( 0, -7 )
texture = ExtResource( 2 )