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Game #1: Rocket Launch

This commit is contained in:
Felipe M 2021-01-21 22:43:08 +01:00
commit 21399f904f
Signed by: fmartingr
GPG Key ID: 716BC147715E716F
14 changed files with 267 additions and 0 deletions

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.gitignore vendored Normal file
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.import

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README.md Normal file
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# 1-bit Godot Course Games

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rocket-launch/World.gd Normal file
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extends Node
onready var animationPlayer: = $AnimationPlayer
onready var rocketship: = $RocketShip
func _on_LaunchButton_pressed():
rocketship.texture = load("res://Sprites/RocketShipLaunch.png")
animationPlayer.play("Launch")

61
rocket-launch/World.tscn Normal file
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[gd_scene load_steps=6 format=2]
[ext_resource path="res://Sprites/RocketShip.png" type="Texture" id=1]
[ext_resource path="res://World.gd" type="Script" id=2]
[ext_resource path="res://Sprites/LaunchButton.png" type="Texture" id=3]
[sub_resource type="GDScript" id=1]
script/source = "extends Sprite
func _ready():
print(\"Hello world\")
"
[sub_resource type="Animation" id=2]
resource_name = "Launch"
tracks/0/type = "value"
tracks/0/path = NodePath("RocketShip:position")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 640, 620 ), Vector2( 640, -130 ) ]
}
[node name="World" type="Node"]
script = ExtResource( 2 )
[node name="ColorRect" type="ColorRect" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
color = Color( 0, 0, 0, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="RocketShip" type="Sprite" parent="."]
position = Vector2( 640, 620 )
scale = Vector2( 2, 2 )
texture = ExtResource( 1 )
script = SubResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/Launch = SubResource( 2 )
[node name="LaunchButton" type="TextureButton" parent="."]
margin_left = 1168.0
margin_top = 672.0
margin_right = 1216.0
margin_bottom = 688.0
rect_scale = Vector2( 2, 2 )
texture_normal = ExtResource( 3 )
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="pressed" from="LaunchButton" to="." method="_on_LaunchButton_pressed"]

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[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
[resource]
background_mode = 2
background_sky = SubResource( 1 )

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rocket-launch/icon.png Normal file

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
config/name="Rocker Launch"
run/main_scene="res://World.tscn"
config/icon="res://icon.png"
[display]
window/size/width=1280
window/size/height=720
window/size/resizable=false
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[rendering]
environment/default_environment="res://default_env.tres"