[gd_scene load_steps=2 format=2]

[ext_resource path="res://Scenes/EnemySpawner.gd" type="Script" id=1]


[node name="EnemySpawner" type="Node2D"]
script = ExtResource( 1 )

[node name="SpawnPoints" type="Node2D" parent="."]

[node name="Position2D" type="Position2D" parent="SpawnPoints"]
position = Vector2( 0, 20 )

[node name="Position2D2" type="Position2D" parent="SpawnPoints"]
position = Vector2( 0, 40 )

[node name="Position2D3" type="Position2D" parent="SpawnPoints"]
position = Vector2( 0, 60 )

[node name="Position2D4" type="Position2D" parent="SpawnPoints"]
position = Vector2( 0, 80 )

[node name="Position2D5" type="Position2D" parent="SpawnPoints"]
position = Vector2( 0, 100 )

[node name="Position2D6" type="Position2D" parent="SpawnPoints"]
position = Vector2( 0, 120 )

[node name="Position2D7" type="Position2D" parent="SpawnPoints"]
position = Vector2( 0, 140 )

[node name="Position2D8" type="Position2D" parent="SpawnPoints"]
position = Vector2( 0, 160 )

[node name="Timer" type="Timer" parent="."]
wait_time = 2.0
autostart = true
[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
