[gd_scene load_steps=2 format=2]

[sub_resource type="ParticlesMaterial" id=1]
emission_shape = 2
emission_box_extents = Vector3( 1, 90, 1 )
flag_disable_z = true
spread = 0.0
gravity = Vector3( 0, 0, 0 )
initial_velocity = -100.0
initial_velocity_random = 0.5
orbit_velocity = 0.0
orbit_velocity_random = 0.0

[node name="Stars" type="Particles2D"]
position = Vector2( 320, 90 )
amount = 120
lifetime = 10.0
preprocess = 10.0
process_material = SubResource( 1 )
